<p style="border:none; text-align:justify"><span style="font-size:12pt"><span style="line-height:150%"><span new="" roman="" style="font-family:" times=""><span style="color:black">Dans le domaine des effets sp&eacute;ciaux et visuels, l&rsquo;image de synth&egrave;se a succ&eacute;d&eacute; aux proth&egrave;ses de latex pour r&eacute;pondre &agrave; la double</span> <span style="color:black">ambition narrative et plastique incarn&eacute;e par le masque au cin&eacute;ma, et plus g&eacute;n&eacute;ralement dans le domaine des arts visuels. Cet article cherchera &agrave; analyser les variations et les r&eacute;currences du masque de synth&egrave;se &agrave; travers la probl&eacute;matique du voilement et du d&eacute;voilement qu&rsquo;il appose aux images en mouvement. Agente de composition fictionnelle par les possibilit&eacute;s de personnification qu&rsquo;elle convoque, l&rsquo;image de synth&egrave;se participe &eacute;galement &agrave; projet de d&eacute;figuration qui touche &agrave; la fois &agrave; la surface et &agrave; l&rsquo;int&eacute;riorit&eacute; des figures et des plans cin&eacute;matographiques.</span></span></span></span></p> <p style="border:none; text-align:justify">&nbsp;</p> <p style="border:none; text-align:justify"><span style="font-size:12pt"><span style="line-height:150%"><span new="" roman="" style="font-family:" times=""><span lang="EN-US" style="color:black">In the field of special and visual effects, the computer-generated image has succeeded latex prosthe</span><w:sdt id="482512803" sdttag="goog_rdk_302"><span lang="EN-US" style="color:black">tics</span></w:sdt> <span lang="EN-US" style="color:black">in responding to the dual narrative and plastic ambitions embodied by the mask in </span><w:sdt id="-1467818517" sdttag="goog_rdk_304"><span lang="EN-US" style="color:black">film</span></w:sdt><span lang="EN-US" style="color:black">, and more generally in the visual arts. This article will analyze the variations and recurrences of the synthetic mask through the problematic of veiling and unveiling that it affixes to moving images. As an agent of fictional composition through the possibilities of personification it conjures up, the computer-generated image also participates in a project of disfiguration that affects both the surface and the interiority of figures and cinematographic shots.</span></span></span></span></p>